﻿using System;
using System . Collections . Generic;
using System . Linq;
using System . Text;
using System . Threading . Tasks;

namespace GameClassLibrary . Players
{
	public class BuyAreaResult
	{
		public Maps.Area Area { get; set; }

		public long Money { get; set; }

		public BuyAreaStatusCode StatusCode { get; set; }
	}

	/// <summary>
	/// 表示Player购买区域的结果
	/// </summary>
	public enum BuyAreaStatusCode
	{
		Success,
		MoneyNotEnough,
		PlayersDebuff,
        AreasDebuff,
        NotBuyable
	}
}
